Mar May 12, 2009 4:51 am
knopflernando escribió:Kitserver 6.6.0
- new module added: AFS2FS
DOWNLOAD (1.9 MB)
http://files.filefront.com/kitserver.../fileinfo.html
http://slil.ru/27521477
Juce said:
"with AFS2FS you don't need to insert BINs into game's AFS-files, but you just put them into folders with the same names as the AFS files. So you don't need to worry about BINs being too big, and so for. Also, easy to add/remove or temporarily disable patches that way.
See docs for more detailed explanation.
About AFS2FS: the truth is that most of the hard preparation work, Robbie and I had already done two years ago, so it was just a matter of making the module read the BINs from directory structures. Guys on Russian forum (http://peswe.com) asked me if i could backport AFS2FS, and it turned out it only took 4-5 hours to do, so i did it.
Anyways, enjoy the simplicity of patching now!
Q: What is the correct name to create folders "0_text.afs" or "0_text" ?
A: 0_text.afs
You need to create those folders in the kitserver/dat folder - if you want to use the default root, or specify your root(s) in afs2fs.cfg file. See the AFS2FS section in the docs for more details and examples".
Mar May 12, 2009 5:04 am
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