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CeNa escribió:weno, lo saq del readme del kit server![]()
6. BALL CONFIGURATION
---------------------
Inside KDB, there is also a folder called "balls". Place extra ball files
into that directory. For each extra ball you must add a section in
attrib.cfg file, like this:
[name of the ball]
ball.model = <filename>
ball.texture = <filename>
where "name of the ball" is what will be displayed by KitServer as the
ball's label; ball.model specifies which file contains the 3d-model of the
ball, and ball.texture specifies the texture file.
For ball texture, you can either use BIN file (compressed texture) - which
is how the ball textures are usually distributed by ball-makers. Or you
can use a 256x256 8bit color BMP file (uncompressed texture). This feature
is something that may be useful to ball-makers as a quick-test tool for
tweaking the ball texture.
See KDB/balls/attrib.cfg file for example ball configurations.
7. HOT-KEYS
-----------
To select extra kits or balls, you will need to press "hot-keys"
on keyboard. Defaults are:
"1" - switches home player kit
"2" - switches away player kit
"3" - switches home goalkeeper kit
"4" - switches away goalkeeper kit
"V" - selects previous extra ball
"B" - selects next extra ball
"R" - selects random extra ball
"C" - resets ball selection back to "game choice".
The keys are defined in kserv.cfg file, which is a simple text file
that can be either modified manually (in Notepad, for example), or
you can use a GUI program: kctrl.exe. Using kctrl.exe allows for easy
re-mapping of hot-keys, but some (advanced) options cannot be modified
with kctrl.exe. For example, to change the value of "kit.useLargeTexture"
you will need to manually edit kserv.cfg.
siq es muy facil suerte