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POC 2008 Version 1.0

NotaPublicado: Jue Oct 18, 2007 6:42 pm
por mario88
Gracias a la pagina gamingaccess podemos ya descargar esta herramienta que permitirá editar la estructura de las caras, como ya se hacia en PES6.

DESCARGA: POC 2008 + OEDIT

Imagen



TEXTO ORIGINAL

Código: Seleccionar todo
POC 2008 VERSION 1.0 RELEASED

DOWNLOAD IT
http://downloads.gamingaccess.com/in...?file_id=14202

IMPORTANT!!!!
-------------

You need Oedit 3D Editor by Arushan. Version OEdit 0.2a (b40)
http://oedit.nd4spdworld.com/site/index.php?ms=home


INSTRUCTIONS :
--------------

-STARTING
- First go to options and setup the oedit path (this is only needed the first time you run POC).
- Then browse for the bin file (face). After click on "PES to OEDIT" Button.
- Oedit will be opened and it will show you the face.

-TEXTURES
- Face textures .dds and .bmp will be included in the same folder of your bin.
- If the bin file is called face10.bin textures files will be named face10.bin.dds and face10.bin.bmp
- You can choose not to export textures by unchecking export texture.

-IN OEDIT
- Once in Oedit to load the face texture go to TEXTURE menu and click on MANAGE TEXTURE. Load the bmp file placed in the same folder that your bin.
- After you have made the changes you want go to FILE menu and SAVE.
- Close Oedit.

-IMPORTING TEXTURES
-Under the OEDIT TO PES button you will find two options : .dds or .bmp. The one checked will be imported.
-If you try to check .bmp you will notice that you are not able to do it. This is because alpha channel is missing.
-To create the alpha channel just go to POC OPTIONS Menu and select OPEN DDS WITH GC3.
-Check out in your taskbar for GC3 application. In GC3 go to FILE menu and select SAVE AS ALPHA CHANNEL.
SAVE IT LIKE THIS :
If file name is face.bin save it as face.bin_a ( extension will be bmp )
So in your bin folder there will be :
- face.bin
- face.bin.bmp
- face.bin.a_bmp
Now you can check .bmp and import it.

-IMPORTING FACE
-Now click on OEDIT To PES button of POC.
-Finally import the bin file to the AFS file using AFS Explorer.

Credits :
---------
Authors: Ariel Santarelli and Skunk
Co-producer, Product Marketing: Xavier Baez
Graphic Converter 3 by Tomofumi Ishida from http://homepage1.nifty.com/open-prog/warehouse.html

Dedicated to the memory of David (nbmdave)
http://nbmdave.skyrock.com/

Dedicated to the memory of my grandmother Lucy.

Konami for another fantastic game.

Thank God for giving us health to dedicate our time to do the stuff we like!

The Gamingaccess Staff

NotaPublicado: Jue Oct 18, 2007 6:46 pm
por mario88
Espero q sea de ayuda... xD

NotaPublicado: Mar Oct 23, 2007 6:18 pm
por salad
valdran las caras y pelo del pes6?

NotaPublicado: Mar Oct 23, 2007 6:35 pm
por Cop
Esta aplicacion creada por Skunk ya se colgo en la pagina principal y esta en la seccion "software edicion" de pes2008 :D

Importar caras y peinados

NotaPublicado: Mié Oct 24, 2007 8:14 pm
por rezzo_81
No lo aseguro pero creo que no se podrá, por lo menos en las versiones de play 3, 360 y pc, ya que el juego no tiene nada que ver graficamente a los anteriores PES (es mucho mejor, yo tengo ya el juego desde hace dos dias).
Ademas los archivos del PES2008 tampoco son los mismos que los del pes6. Esos famosos 0_text no existen en el PES7, o por lo menos yo no los veo, en su lugar hay una carpeta (img) y dentro archivos .img aparte de la intro.

Un saludo