Mié Abr 27, 2016 3:57 pm

how to save changes in uvmap after the export to dds help me
Mié Abr 27, 2016 4:23 pm
You have tried with the PES File Explorer by Suat Cagdas ? with him is possible export DDS archives and edit on Photoshop, and import after. It's for XBOX 360 right ?
Mié Abr 27, 2016 4:46 pm
yes so the exact problem I have with the dimensions are very big in the game
PES File Explorer by Suat Cagdas I take tools apk and open at a later jenkey
Mié Abr 27, 2016 5:06 pm
I think the XBOX360 don't support a big texture like PC, but you can explane more your problem?, i don't understand it perfectly
Mié Abr 27, 2016 5:37 pm
the problem of very large flag in a game like this out on sorry my english
Jue Abr 28, 2016 1:30 am
You need work with hex, pes file explorer and pes-next editor by sxsxsx
Enviado desde mi Motorola Moto G XT1032 mediante Tapatalk
Jue Abr 28, 2016 1:52 am
You have thatcproblem becasiecyo use a pc file. You have to eork with dt11 of xbox 360 and change header to pc . then titorial of apk. Then chave header to xbox360. Pc files are bigger than console
Jue Abr 28, 2016 11:12 am
so I will examine
Show me an example heading for xbox 360
I've done compeCategorySelect.bin.unzlib the pc what changed in the hex
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